#include "SPieceModel.h"

SPieceModel::SPieceModel(const Position& position)
        : TwoWayRotationPieceModel(position)
{
    addBlock(Position(2, 1));
    addBlock(Position(2, 2));
    addBlock(Position(3, 2));
    addBlock(Position(3, 3));
}

SPieceModel::~SPieceModel()
{
}

